:: 17-Apr-2004 00:03 GMT (Saturday) ::
Stats are back up, but fritz (the new statsbox) is currently having some issues
with sending mail. Because of this, the mail me your password button won’t be
of much use.
distributed.net staff keep (relatively) up-to-date logs of their activities in .plan files. These were traditionally available via finger, but we've put them on the web for easier consumption.
:: 17-Apr-2004 00:03 GMT (Saturday) ::
Stats are back up, but fritz (the new statsbox) is currently having some issues
with sending mail. Because of this, the mail me your password button won’t be
of much use.
:: 19-Mar-2004 18:51 GMT (Friday) ::
Blower suffered a drive failure today. The bad news is that it’s refusing to
rebuild the raid array. The worse news is that a non-critical table in the
database has been corrupted.
We’re in the process of ordering a replacement for blower. We don’t have an ETA
for it yet.
For right now, I have web access turned off completely. If possible I’ll be
turning web access back on, but disabling updates to data (ie: changing teams,
etc), because there’s no way to know when that data might go poof.
Hopefully we’ll be able to get replacement hardware soon. On the bright side,
we’re looking at a dual Opteron machine with RAID10 for the database and RAID1
for the database logs, so the new box should really scream.
:: 07-Jan-2004 16:14 GMT (Wednesday) ::
Sorry, having some stats issues. They’ll be back up soon.
:: 28-Dec-2003 12:44 GMT (Sunday) ::
OK, I’ve gotten as tired of waiting for retires to be tested as everyone else
has, so I’m just going to enable it. I highly doubt there will be any problems,
but I do have a backup of all the important tables as of a few minutes ago,
just in case.
You might want to avoid editing anything for the next day or two, just in case
we uncover any issues and have to revert to the backup.
:: 25-Nov-2003 13:48 GMT (Tuesday) ::
If anyone running external stats needs the mapping between new and old teams,
it’s available at http://stats.distributed.net/new_team_id.csv.
:: 25-Nov-2003 09:51 GMT (Tuesday) ::
There was a bug (http://n0cgi.distributed.net/bugs/show_bug.cgi?id=3504) that
was preventing old team work from being properly re-assigned.
I’ve fixed the stats-proc bug, but now I need to re-process the past ten
days to make everything correct. I think this can be done without actually
re-processing all the work for those days, but I’ll have to dive a little
deeper before I’ll know for certain.
:: 20-Nov-2003 10:58 GMT (Thursday) ::
Stats didn’t update last night. I should have everything working again in an
hour or two.
:: 19-Nov-2003 17:21 GMT (Wednesday) ::
Sorry, that url should be http://distributed.net/~decibel/stats.tar.gz
:: 19-Nov-2003 16:00 GMT (Wednesday) ::
Team creation is turned on. :)
The last thing to do is turn on retires. This can’t happen until we can test it
on a non-stats database, and this is where you can help!
You can find the stats code-base at http://distributed.net/~decibel/stats.tar.gz
Grab a copy and install it on a box with PostgreSQL. Run
stats-sql/build/build.sh to install the database on your PGSQL server. Point
the config at a set of pproxy logfiles (you’ll need to be using daily or hourly
rotation) and get the statsrun to work. :)
Obviously it’s not that easy, otherwise we’d have done it by now. We’re looking
for help to first document the process, then make it less painful. I don’t
think there’s any huge surprises or gotchas; anyone who can read Perl can
probably figure things out (but I’ve been working with this code for years, so
I’m probably not a good judge of that ;) ).
If you do decide to help, please join the stats-dev mailing list; submit
questions, findings, patches, etc. there.
Now that we’re using tools that are readily available to everyone, I hope
that people will come forward and help tackle the bugs in bugzilla as well
as implement new features. There’s certainly things that we’re working on
internally too (such as using GUIDs as user identifiers instead of email
addresses), but I’m sure everyone knows how slow our development can be at
times. Hopefully many hands will make light work and we can move on to fun
stuff like subteams. :)
:: 19-Nov-2003 15:26 GMT (Wednesday) ::
Teams are now renumbered. Next up: team creation!